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Devlog #7 Being Resourceful!

Hi all! We have all resource gathering buildings and behaviour in! First pass animations and equipment has been added in addition to...

Devlog #6 Animated with Axes

Hi everyone! Today we have implemented some placeholder animation states and a new item system, allowing our trusty woodcutters to swing...

Devlog #5 Menu and Map

Hi guys! Today we have implemented our first pass of a new demo map and main menu! Although mostly an aesthetic improvement I'm sure it...

Devlog #4 Knightly Troubles

Happy Monday everyone! As promised Jim has added in our first enemy to start filling out our combat system for Unto The Breach! Up next...

Devlog #3 - Move!

As promised we have basic movement and selection working. Click to select or drag a box around your units and get them moving. Up next...

Humble Beginnings

Hi guys! This is our first post for Archaic Software so I thought I'd outline what we're all about. With a development team of two...

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